Unit command

Use soldiers first; unlock vehicles when industry can feed them.

Soldiers plus stronger units like tanks, planes, and helicopters need different timing. This page covers roles without inventing damage stats.

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Mini War Roblox icon
SoldiersTanksPlanesHelicoptersGeneralLand
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Baseline

Soldiers are the first pressure tool

Train soldiers before your first capture attempt. They help defend while factories and research scale.

  • Keep a home force.
  • Do not send every unit at once.
  • Use short pushes first.
Advanced

Vehicles belong after industry

Use tanks, planes, and helicopters after research and income can support the cost.

  • Research before expecting advanced control.
  • Pair vehicles with income upgrades.
  • Review after update patches.

Army roles

Unit classWhen to useCommand use
SoldiersFirst army layerEarly defense and first captures
TanksAfter industry scalingUse after industry scaling
PlanesAfter advanced unlocksAdvanced pressure after unlocks
HelicoptersAfter advanced unlocksAdvanced pressure after unlocks

Quick answers

What is the fastest way to use this units page?

Start with the quick board, follow the first three steps, then use the related links for the next decision in your run.

Does Mini War have confirmed public reward codes here?

No active code list is published here right now. Use the codes page for the safe redeem routine.

What should I read in game?

Read update text, shop wording, code menus, and unit behavior in Roblox before spending Robux or changing a route.

Are unit stats or damage numbers listed?

No. Use this guide for unit roles and timing; use the live game for exact damage or upgrade numbers.

What should new players do first?

Build economy, keep research moving, add soldiers before attacking, and expand only when your income can replace losses quickly.