Field manual

Mini War wiki: country, economy, research, army.

A compact wiki map for the official mechanics: build a city, upgrade industry, train an army, unlock advanced units, and capture land.

Live ops boardAPI 2026-07-06
Mini War Roblox icon
CountryCityFactorySoldiersVehiclesLand
Playing48,672
Visits233,283,634
Favorites966,599
Like rate97.37%
Core loop

The official loop is build, upgrade, train, capture

Roblox API description confirms economy growth, factories and industry, soldiers, advanced units, and attacking other players' lands.

  • City growth funds military.
  • Research unlocks new options.
  • Army pressure converts income into territory.
Use caution

No public stat database is embedded

Unit damage, exact building output, and upgrade math are not listed in the official API response. This wiki keeps those as live-game decisions instead of fixed numbers.

  • Use labels for roles, not fake stats.
  • Watch update text for new buildings.
  • Re-evaluate after research updates.

Quick answers

What is the fastest way to use this wiki page?

Start with the quick board, follow the first three steps, then use the related links for the next decision in your run.

Does Mini War have confirmed public reward codes here?

This build does not publish a code list without official or source-reported evidence. The codes page tracks the status and redemption routine.

Where does the live player data come from?

Playing, visits, favorites, update time, game passes, and votes are refreshed from public Roblox API endpoints for the listed universe ID.

Are unit stats or damage numbers listed?

No. The public Roblox description confirms soldiers, tanks, planes, and helicopters, but detailed stat numbers are not stated in the official API data.

What should new players do first?

Build economy, keep research moving, add soldiers before attacking, and expand only when your income can replace losses quickly.