Field manual

Mini War wiki: country, economy, research, army.

A compact wiki map for the official mechanics: build a city, upgrade industry, train an army, unlock advanced units, and capture land.

Live ops boardPlayer guide
Mini War Roblox icon
CountryCityFactorySoldiersVehiclesLand
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Core loop

The core loop is build, upgrade, train, capture

Economy growth, factories and industry, soldiers, advanced units, and attacking other players' lands all feed the same route.

  • City growth funds military.
  • Research unlocks new options.
  • Army pressure converts income into territory.
Use caution

Do not guess hidden stats

Unit damage, exact building output, and upgrade math should stay live-game decisions instead of fixed numbers.

  • Use labels for roles, not fake stats.
  • Watch update text for new buildings.
  • Re-evaluate after research updates.

Quick answers

What is the fastest way to use this wiki page?

Start with the quick board, follow the first three steps, then use the related links for the next decision in your run.

Does Mini War have confirmed public reward codes here?

No active code list is published here right now. Use the codes page for the safe redeem routine.

What should I read in game?

Read update text, shop wording, code menus, and unit behavior in Roblox before spending Robux or changing a route.

Are unit stats or damage numbers listed?

No. Use this guide for unit roles and timing; use the live game for exact damage or upgrade numbers.

What should new players do first?

Build economy, keep research moving, add soldiers before attacking, and expand only when your income can replace losses quickly.